Adding custom cars is one of the easiest ways to make your FiveM server feel more unique. Whether you run a vMenu, QBCore, or a custom framework server, installing a car mod is usually quick once you understand the basic file structure.
This guide covers the normal process for installing a FiveM add-on car, getting it started correctly, and avoiding common issues like missing textures, broken handling, or cars not spawning.
If you prefer to follow along visually, you can also watch the video guide below.
What You Need Before Installing a Car Mod
Before you begin, make sure you have:
- A working FiveM server
- Access to your server files through txAdmin, file manager, or FTP
- A valid FiveM-ready vehicle resource
- Access to your server.cfg file if needed
⚠️ Not every GTA V car download is ready for FiveM. Make sure the vehicle is built for FiveM add-on use or has been converted properly.
Step 1: Download and Extract the Car Mod
First, download the car mod you want to install and extract it if it comes in a ZIP or RAR file.
Most proper FiveM car mods will include files such as:
vehicles.metahandling.metacarcols.metacarvariations.metastreamfolder with.yft,.ytd, and related filesfxmanifest.luaor__resource.lua
If the mod is missing an fxmanifest.lua file, you may need to create one before the resource will work properly.
Step 2: Upload the Resource to Your Server
Place the extracted vehicle folder inside your server’s resources directory, usually somewhere like:
/resources/[cars]
or
/resources/[vehicles]
It is a good idea to keep vehicle mods organised in their own category folder so your server stays tidy.
Your folder structure should normally look something like this:
/resources/[cars]/carname
Make sure the folder name is clean and simple, with no strange symbols or spaces.
Step 3: Check the Resource Files
Inside the vehicle folder, make sure you have:
- An
fxmanifest.luafile - A
streamfolder containing the model and texture files - Any required meta files included and referenced correctly
A very basic fxmanifest.lua for a car mod may look like this:
fx_version 'cerulean'
game 'gta5'
files {
'handling.meta',
'vehicles.meta',
'carcols.meta',
'carvariations.meta'
}
data_file 'HANDLING_FILE' 'handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FILE' 'carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
If the resource already includes this file, you usually do not need to edit it unless something is broken.
Step 4: Start the Resource
Once the files are uploaded, you need to start the resource.
You can do this in one of two common ways:
- Use txAdmin to start the resource manually
- Add it to your server.cfg file
In server.cfg, add:
ensure carname
Replace carname with the actual folder name of the car resource.
Step 5: Restart the Server
After adding the resource, restart your server or restart that specific resource.
Watch the console for any errors. If everything is set up correctly, the car should now be loaded and ready to use.
If you use a menu like vMenu, you can usually spawn the vehicle by its spawn name. On framework-based servers like QBCore, you may also want to add it to your vehicle shop, garage, or database depending on how your server is set up.
Common Problems and Fixes
Car does not spawn
- Check that the resource is actually started
- Check the spawn name in
vehicles.meta - Make sure the folder name matches what you used in
ensure
Missing textures
- Make sure the
.ytdfiles are inside thestreamfolder - Check the download was extracted properly
- Make sure the pack is not missing dependencies
Broken handling
- Check that
handling.metais included in the manifest - Make sure the car’s handling name matches properly
Resource starts but car is invisible or broken
- The mod may be outdated or badly converted
- The files may be in the wrong folder structure
- The manifest may be missing file references
Final Tips
When installing multiple custom cars, stay organised. Keep each car in its own properly named folder, test one at a time, and restart the server after major changes.
If you are installing large vehicle packs, test them carefully before putting them live on a production server, especially if you are running a framework with garages, shops, or owned vehicle systems.
Once you understand the structure, installing FiveM car mods becomes very simple and only takes a few minutes.

